Need speed for rivals ps4
When that happened, it really killed my groove as I’d often be speeding down the highway and my screen would cut to an on-screen display showing me everyone’s progress with transferring to a new host. AllDrive works surprisingly well and is never intrusive, except in one situation: when the player designated as the host leaves. Think of it as Journey except with high-speed cops and robbers. Your friends and other players can seamlessly enter and leave the open world game you’re currently playing. Developer Ghost Games blurred the line between what is multiplayer and single player with the AllDrive social matchmaking system. When I jumped into Rivals, I was surprised to see a lack of a multiplayer selection at the main menu. It’s accessible to less hardcore virtual racers like me, who may be turned off by more realistic titles like Gran Turismo. Slick visuals powered by the Frostbite engine, seamless integration of multiplayer into the campaign, and weapons make Need for Speed: Rivals an exciting experience for everyone. Rivals is the whopping twentieth game in the racing franchise, but Electronic Arts hasn’t let the latest entry falter behind the competition. And with DriveClub pushed back, Need for Speed: Rivals is the only choice for gamers itching to push the pedal to the metal on Sony’s sleek new machine. For PlayStation systems, it was always a Ridge Racer, until the PlayStation 4. Looking back at console launch line-ups of the past, the racing genre seems to always have a presence.